Gaming · sub-niche
In-game ad marketplaces.
Programmatic in-game ad placement, with brand safety and engagement metrics.
Team-sized buildTrickle — one deal per quarter
Why now
In-game ads grew from $5B to $14B in 4 years. The marketplace layer is consolidating.
What the signal looks like
Repos with game-engine SDK adapters, ad-server frameworks, and brand-safety filtering.
Public examples
We name publicprojects + categories only — never founders we track inside the paid product. The buyer’s edge stays inside the product.
- Anzu / Frameplay shape
- Bidstack adjacency
- Open-source in-game ad SDKs
What this displaces
A static banner ad in the game lobby.
Our build-vs-invest call
Capital-intensive marketplace. Fund only with adtech background. The moat is brand-safety + engine integrations.
Common questions about this niche
- Buyer?
- Game studios + brands + agencies.
- Pricing?
- % of ad spend.
- Defensibility?
- Brand-safety + measurement + integrations.
More inside Gaming
- AI NPC dialogue engines — LLM-driven NPCs that don't break immersion or break the bank.
- Indie publishing rails — Publishing infrastructure for indie games — Steam, Itch, mobile stores, console certs.
- Multiplayer netcode libraries — Drop-in netcode for indie multiplayer games. Latency-tuned, cheat-resistant.
- Modder creator economies — Mod marketplaces + creator monetization for modder communities.